When play level in editor: Error: Runnable thread TaskGraphThreadNP 0 crashed

100% Crash when:

  1. Open project ContentExample
  2. Open level Animation
  3. Click Play in Toolbar

[2016.12.15-06.25.32:776][633]LogThreadingWindows:Error: Runnable thread TaskGraphThreadNP 0 crashed.
[2016.12.15-06.25.32:776][633]LogCrashTracker:

[2016.12.15-06.25.32:776][633]LogWindows:Error: === Critical error: ===
[2016.12.15-06.25.32:776][633]LogWindows:Error:
[2016.12.15-06.25.32:776][633]LogWindows:Error: Assertion failed: IsInGameThread() [File:D:\Build++UE4+Release-4.14+Compile\Sync\Engine\Source\Runtime\Engine\Private\PhysicsEngine\PhysScene.cpp] [Line: 230]
[2016.12.15-06.25.32:776][633]LogWindows:Error:
[2016.12.15-06.25.32:776][633]LogWindows:Error:
[2016.12.15-06.25.32:776][633]LogWindows:Error:
[2016.12.15-06.25.32:776][633]LogWindows:Error: KERNELBASE.dll
[2016.12.15-06.25.32:776][633]LogWindows:Error: UE4Editor-Core.dll!FOutputDeviceWindowsError::Serialize() [d:\build++ue4+release-4.14+compile\sync\engine\source\runtime\core\private\windows\windowsplatformoutputdevices.cpp:103]
[2016.12.15-06.25.32:776][633]LogWindows:Error: UE4Editor-Core.dll!FOutputDevice::Logf__VA() [d:\build++ue4+release-4.14+compile\sync\engine\source\runtime\core\private\misc\outputdevice.cpp:68]
[2016.12.15-06.25.32:776][633]LogWindows:Error: UE4Editor-Core.dll!FDebug::AssertFailed() [d:\build++ue4+release-4.14+compile\sync\engine\source\runtime\core\private\misc\assertionmacros.cpp:332]
[2016.12.15-06.25.32:776][633]LogWindows:Error: UE4Editor-Engine.dll!FPhysXCPUDispatcherSingleThread::submitTask() [d:\build++ue4+release-4.14+compile\sync\engine\source\runtime\engine\private\physicsengine\physscene.cpp:232]
[2016.12.15-06.25.32:776][633]LogWindows:Error: APEX_ClothingPROFILE_x64.dll
[2016.12.15-06.25.32:776][633]LogWindows:Error: APEX_ClothingPROFILE_x64.dll
[2016.12.15-06.25.32:776][633]LogWindows:Error: APEX_ClothingPROFILE_x64.dll
[2016.12.15-06.25.32:776][633]LogWindows:Error: APEX_ClothingPROFILE_x64.dll
[2016.12.15-06.25.32:776][633]LogWindows:Error: APEX_ClothingPROFILE_x64.dll
[2016.12.15-06.25.32:776][633]LogWindows:Error: UE4Editor-Engine.dll!USkeletalMeshComponent::ParallelEvaluateCloth() [d:\build++ue4+release-4.14+compile\sync\engine\source\runtime\engine\private\skeletalmeshcomponentphysics.cpp:3954]
[2016.12.15-06.25.32:776][633]LogWindows:Error: UE4Editor-Engine.dll!FParallelClothTask::DoTask() [d:\build++ue4+release-4.14+compile\sync\engine\source\runtime\engine\private\skeletalmeshcomponentphysics.cpp:3811]
[2016.12.15-06.25.32:776][633]LogWindows:Error: UE4Editor-Engine.dll!TGraphTask::ExecuteTask() [d:\build++ue4+release-4.14+compile\sync\engine\source\runtime\core\public\async\taskgraphinterfaces.h:868]
[2016.12.15-06.25.32:776][633]LogWindows:Error: UE4Editor-Core.dll!FTaskThreadAnyThread::ProcessTasks() [d:\build++ue4+release-4.14+compile\sync\engine\source\runtime\core\private\async\taskgraph.cpp:1255]
[2016.12.15-06.25.32:776][633]LogWindows:Error: UE4Editor-Core.dll!FTaskThreadAnyThread::ProcessTasksUntilQuit() [d:\build++ue4+release-4.14+compile\sync\engine\source\runtime\core\private\async\taskgraph.cpp:1149]
[2016.12.15-06.25.32:776][633]LogWindows:Error: UE4Editor-Core.dll!FTaskThreadBase::Run() [d:\build++ue4+release-4.14+compile\sync\engine\source\runtime\core\private\async\taskgraph.cpp:621]
[2016.12.15-06.25.32:776][633]LogWindows:Error: UE4Editor-Core.dll!FRunnableThreadWin::Run() [d:\build++ue4+release-4.14+compile\sync\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:74]
[2016.12.15-06.25.32:776][633]LogWindows:Error: UE4Editor-Core.dll!FRunnableThreadWin::GuardedRun() [d:\build++ue4+release-4.14+compile\sync\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:31]
[2016.12.15-06.25.32:776][633]LogWindows:Error: KERNEL32.DLL
[2016.12.15-06.25.32:776][633]LogWindows:Error: ntdll.dll
[2016.12.15-06.25.32:776][633]LogWindows:Error: ntdll.dll
[2016.12.15-06.25.32:776][633]LogWindows:Error:
[2016.12.15-06.25.32:776][633]LogWindows:Error: Crash in runnable thread TaskGraphThreadNP 0
[2016.12.15-06.25.32:808][633]LogExit: Executing StaticShutdownAfterError
[2016.12.15-06.25.32:808][633]LogWindows: FPlatformMisc::RequestExit(1)
[2016.12.15-06.25.32:808][633]Log file closed, 12/15/16 12:25:32

Logs.rar

You’re using 4.15? That’s what you tagged in the post.

The error is saying it has something to do with Apex Cloth. What are your system specs?