Delay veriable setting per tick

Hi,

I need to have a delay when setting a variable without missing a tick. Or at least have it applicate delayed on the pawn.

I’m baically reading the pitch of the Vive motion controllers and the pawn should get pitched in the world accordingly, but I want the second part to be delayed by ~500ms. How do I do this per tick?

Ty

As you want 500ms worth of movement delay, you will need to store 500ms of movement.

You will have to create an array that stores each tick’s movement, with each tick’s data systematically being called 500ms later.

Thats what I feared, I just hoped there would be an easier way.
Thank you