Why are some input actions working and other not?
I have been using input actions for some time now and for some reason, all of a sudden, they are not working. I have your typical WASD movement input actions setup and they work fine. I have mouse X, and Y input axis setup and they work fine. I also have jump (spacebar) setup and it also works fine. On top of those I've setup some custom input actions for Right click and middle mouse click. They are setup in code. I've put debug on screen messages to test them and both work fine. But now, when I add any new input action, using any key or mouse, the input action does not fire. I've tried checking this in blueprints using print to screen, and also in code. They simply do not fire. Yet the other input actions I listed above all still work. This doesn't make any sense. I've tried adding a new mouse button input action, and also keyboard input actions. They just do not fire. Anyone experienced this and if so, how do I fix it?
asked Dec 15 '16 at 02:53 PM in Using UE4
Are you perhaps trying to call these input actions in a blueprint that isn't set to take player input?
answered Dec 15 '16 at 07:11 PM
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