Broken reflection on surface
Good day! I have absolutely unclear situation, can anyone help? There is a world.There is the sea, skybox, reflection capture, fog, stationary direction light and skylight. I do project on mobile platform: androd and ios.Everywhere the sea looks as it is necessary, except iphone6 and iphone7. I get such picture: https://gyazo.com/65986bca4858a34992338e30c7fd33d4
The gray is part of sea wich have no reflection. Reflection capture and sea are bigger then skybox.
That I do wrong? Why there is no reflection on the part of the mesh?
asked Dec 15 '16 at 03:29 PM in Rendering
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