Tilt for Camera to correct the perspective
Is there anyway to adjust the tilt in camera to make the yellow lines remain vertical? In 3ds Max we have Tilt Correction, I want to find the similar option like that for UE4.What's the best way to accomplish this without moving the camera far away? Thank you in advance.
asked Dec 15 '16 at 03:57 PM in Using UE4
I think this is a good idea so I have gone ahead and entered a feature request to potentially have it integrated for a future engine release.
Let me know if you have additional questions.
answered Dec 15 '16 at 10:02 PM
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