Probably UHT bug, while exposing Static Array[Enum::MAX] to BP
I've been trying to solve this problem for a while and i finally got the idea why it didn't work.
Hey, strangely everything is fine in clean project, even now when i removed the include in the old project it works fine. Maybe it had something to do with the cached files or sth but i tried to clean, rebuild, removing files manually and nothing worked until i included the "types" header in "gamesettings" file.
answered Dec 22 '16 at 06:04 PM
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