I have come closer to mildly solving this. When my widget is created through event begin play it works, but once hidden and then shown as visible I can not interact with the button (onclick) the buttons do not become highlighted when hovered over via the cursor. I use the mousemidlebutton to activate the visibility, it shows the appropriate content, but non-intractable.
I’m not sure if you are trying to dial up points mate, but nothing happens when it should, the transition of updates makes it appear that nothing happens, the button should lead to a new canvas and is not displaying the visible needed canvases. On button clicked feature doesn’t activate its role.