UE4 play a specific sound without directly imported from a file
hello, I have a problem about importing a sound file, .wav file, to UE browser. The demand is that, when you click the button on the UI of a level, a window then will appeared, which can provide a series of options that are paths, where my audio is saved. So basically, I need to get my audio file from a path , instead of directly importing it to BP or something else. I have looked into many documentations about sound and audio, but I still have no idea of how to design it. I hope to get some help from you, thank you very much.
asked Dec 16 '16 at 03:01 AM in Using UE4
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