SensingComponent gets disabled on Simulation movement

Hi there.

I am not sure if this is a bug. or just merely a flaw in the way SensingComponent is coded.
I implemented the PawnSensingComponent by adding it in the component page.

I added a PawnSee event and the blueprint shows that it’s working correctly during simulation.
However, if I were to moved the Pawn during simulation, all the PawnSensing component stop working.

has anyone got any input on this? I’m still getting this…

The component stopped sensing altogether when moved.