TopDown character rotation affecting the direction
So I'm trying to recreate "snake game" movement within top down view, where player always moves forward and only can manipulate direction the snake is going through using A and D keys to change yawn.
^ tried that however it rotates only the pawns without affecting the orientation
Instead of using "get" DIRECTION "vector" nodes you should use "get Actor" DIRECTION "Vector" nodes eg. get actor forward vector as shown in photo.
answered Dec 17 '16 at 09:26 PM
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