TopDown character rotation affecting the direction

So I’m trying to recreate “snake game” movement within top down view, where player always moves forward and only can manipulate direction the snake is going through using A and D keys to change yawn.

^ tried that however it rotates only the pawns without affecting the orientation

Can you show how you are moving the pawn forward?

Sure thing!!(Move Right added back for testing and move forward normally is only plugged into event tick)

Instead of using “get” DIRECTION “vector” nodes you should use “get Actor” DIRECTION “Vector” nodes eg. get actor forward vector as shown in photo.

works like a charm! many thanks