I have used the entitlement blueprint node and when uploading and testing the alpha build through the developer portal, the entitlement seems to work, but when submitting for review, the review still says that entitlement doesn’t work.
I have implemented the *.ini stuff as well as the game.build.cs code, and since the alpha build isn’t generating the error message about a failed entitlement check, i’m not really sure how to troubleshoot this.
When testing a packaged build that’s opened from the Rift Store (alpha tester), the test passes.
When testing a packaged build that’s opened directly from local build location, the test fails.
Any advice in the matter is appreciated.