Prevent material rendering behind itself?
It's hard to describe so I've attached an image. I have a domed roof that's transparent based on WS normals. Circled in red you can see the bottom of this roof being rendered through itself because the top is transparent. Is there a way to make it so that it doesn't render?
Also is it possible to force an object to render a shadow even if transparent?
asked Dec 17 '16 at 03:13 PM in Rendering
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