Linux binary is huge
I've packaged my game for Win32/64, macOS and Linux and was surprised by the size of the latter. When I started checking turned out that the game binary in "LinuxNoEditor//Binaries/Linux/-Linux-Shipping" is 621M!
I'm using full rebuild shipping configuration with no debug files included. Total dir size is 847M against 100-180M on other platforms. Is it normal that it's so big?
asked Dec 18 '16 at 02:42 AM in Packaging & Deployment
I can confirm that. The size of my binary on Linux is 700MB.
But it compresses well (to 111MB), so that should not be a problem for distribution.
answered Dec 19 '16 at 12:03 PM
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