Hi,
I have a project with only blueprints.
I logged in to Steamworks and downloaded the SDK.
Steam also runs in the background.
I have the file steam_api64.dll copied from SteamworksSDK (only the file was available) in Win64 folder and the other files steamclient64.dll, tier0_s64.dll, vstdlib_s64.dll I have copied from my Steam Client folder in Win64 folder.
“/ YourUnrealEnginePath / Engine / Binaries / ThirdParty / Steamworks / Steamv132 / Win64”
Then I had to create a Win32 folder because it did not exist and I copied these files from my Steamclient to the Win32 folder: steam_api.dll, steamclient.dll, tier0_s.dll, vstdlib_s.dll.
Then I have edited my DefaultEngine.ini.
[URL]
[/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Game/Maps/Test.Test
GameDefaultMap=/Game/Maps/Test.Test
GlobalDefaultGameMode=/Game/Base/GameMode.GameMode_C
GameName=UE4de_Project
[/Script/HardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass=Desktop
AppliedTargetedHardwareClass=Desktop
DefaultGraphicsPerformance=Maximum
AppliedDefaultGraphicsPerformance=Maximum
[/Script/Engine.GameEngine]
+NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="OnlineSubsystemSteam.SteamNetDriver",DriverClassNameFallback="OnlineSubsystemUtils.IpNetDriver")
[OnlineSubsystem]
DefaultPlatformService=Steam
[OnlineSubsystemSteam]
bEnabled=true
SteamDevAppId=480
bVACEnabled=000000
[/Script/OnlineSubsystemSteam.SteamNetDriver]
NetConnectionClassName="OnlineSubsystemSteam.SteamNetConnection"
When I start the project and start “Standalone Game”, then Steamworks does not work. I do not have an overlay. My overlay works when I start Steam Games.
I get no Errors.
What have I forgotten?