Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

need help asap, cant package project

tried every fix on the site currently, this is run from the launcher, not the source code, and need to package this asap for testing purposes, will upload the project here,any help is appreciated, thanks. https://www.dropbox.com/s/6ov44ymfm2v1t3q/norwichgame.rar?dl=0

Product Version: Not Selected
more ▼

asked Dec 18 '16 at 11:43 PM in Packaging & Deployment

avatar image

38 1 6 6

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

Hello Juxt4posed,

The reason your packaging is failing is due to your code that you have in your project, although it has never been successfully built. From looking at the project's files, it seems that it has a few C++ classes and some misnamed .target.cs files. The easiest way to fix this would be to do the following:

  1. Just to be safe, in case anything is done incorrectly and breaks the project, make a copy of the project and place it elsewhere

  2. Copy all of the C++ .cpp and .h files that you have in your project's Source/norwichgame folder except for norwichgame.Build.cs, norwichgame.cpp, and norwichgame.h and place them elsewhere for the time being, so that they can be readded later.

  3. Delete your project's Source, Intermediate, and Saved folders

  4. Open up the project and select File > New C++ Class... > Actor > Next > Create Class

  5. The project will take a few moments as it is turning the project into a source project again by adding the necessary files.

  6. After this, you should have the necessary files and should be able to package without getting any source related errors

At this point, you can add the code files back in that I asked you to copy out, but they do cause some compiling errors so you will need to fix those if you choose to do so. I would suggest packaging before adding them again to ensure everything else is working correctly first. If you have any more packaging errors, please try disabling Substance first as it is known to cause some packaging issues in certain cases. This can be completely disabled by right-clicking your .uproject file and editing it in a text editor program such as Notepad. You can change the ""Enabled": true," entry under Substance to false to do this.

If you have any other packaging errors, please feel free to respond and please provide the log file that includes the error.

more ▼

answered Dec 19 '16 at 06:27 PM

avatar image Juxt4posed Dec 20 '16 at 10:19 PM

hi mathew, thanks for your help, you helped me get past that error, but now i have an unknown cook error, link : https://www.dropbox.com/s/9znrhd3w8a2sso6/Cook-2016.12.20-22.09.07.txt?dl=0 if you can help that would be appreciated, thanks

avatar image Matthew J Dec 22 '16 at 02:13 PM

I would suggest using ctrl+F to search through the log for the word "Error". Unknown Cook Error doesn't really say anything but there are other errors in the log that are self explanatory.

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question