Vehicle doesn't always spawn for multiplayer games in Vehicle template
If I launch a play session in the editor with 3 or more players in the Vehicle template Blueprint project, sometimes one of the vehicles fails to spawn, even though there are 3 player start instances in the map.
Steps to reproduce
There are 3 game instances visible, and in each one, the camera is looking at a successfully spawned Vehicle (an instance of the Sedan blueprint).
About 1 time in 3, the Sedan will fail to spawn in one of the game windows, and the camera is positioned at the world origin.
After some testing, I don't believe that this is a bug necessarily, but I'd like you to try something:
Do me a favor and try disabling the Auto Connect to Server option under Advanced Settings, which you can access by clicking the dropdown arrow next to the Play button.
Once I did this, I didn't see that behavior occurring anymore.
Thanks and let me know if that helps
answered Dec 22 '16 at 03:46 PM
Sean L ♦♦ STAFF
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