Is there a way to automatically re-import changed assets like in CryEngine?

Hi there!
Is there some way in UE4 to automatic re-import updated assets like CryEngine does (ok, not always but does)?
It is just unacceptable to reimport tweaked content manually every time, it should resync it without artist.

At the moment my collegues work in cryengine: in 3dsmax geometry tweaked, shortcut pressed and we see immediate updated asset in Editor. The same for textures. We wrote little extension for photoshop to export textures with one key without archaic File / Save As… / CryTiff / options / save.

You cannot even beleive how it will save time during assets production.

Thanks

Hi CryShader,

There is an option built into the editor called Auto Reimport Directories, but currently it seems not to be functioning. The developers have been made aware of this.

For future reference it is located under > Edit > Editor Preferences > General > Loading & Saving > Auto Reimport. From there you set which directories you want UE4 to auto reimport assets from.

As an alternative you could use some form of Source Control. Perforce, Clearcase, Subversion, etc.

Thanks, TJ