AI Pawn Sense and Darkness
So my question is, how do I control the "sight radius" variable from the blueprints section? Or is this even a feature? I am creating a stealth aspect in my game and need guards to not see me in the dark, that is, I need their vision to be more than halved. I have ideas on how to do this with triggers in the light, I just need something which will adjust the AI sight accordingly.
asked Dec 20 '16 at 09:30 AM in Blueprint Scripting
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