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How can i make pawn(flying) move in direction of camera rotation?

To make pawn move as the direction of camera changes. Forward motion is given.

Product Version: UE 4.14
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asked Dec 20 '16 at 03:44 PM in Blueprint Scripting

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Hi Gourav2411,

It sounds like you have already set up your inputs and all you are missing is to have the Pawn use the controller pitch and yaw.

In the Pawn, select the Pawn itself in the Components tab.

alt text

Then enable 'Use Controller Rotation Pitch' and 'Use Controller Rotation Yaw'.

alt text

Let me know if this helps you.



pawn01.png (14.5 kB)
pawn02.png (23.1 kB)
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answered Dec 22 '16 at 06:35 PM

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avatar image Gourav2411 Dec 23 '16 at 08:37 AM

Hi TJ, It worked. Thank you

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