Why my car collisions keep resizing?
I set up everything in physics asset like it should be . You can see it in picture -
But when I try it in game with command "show COLLISION" it's a lot bigger than it should . And becouse of this when I drive close to a ramp or something the car just flies away .
Thanks for any advice . :)
asked Dec 20 '16 at 09:44 PM in Using UE4
So I found out what was the problem, seems like blender using ratio had put in wrong dimensions so I had to mess around with that. Now it all works like charm. :)
answered Dec 21 '16 at 06:17 PM
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