Why my car collisions keep resizing?

I set up everything in physics asset like it should be . You can see it in picture -

But when I try it in game with command “show COLLISION” it’s a lot bigger than it should . And becouse of this when I drive close to a ramp or something the car just flies away .

Thanks for any advice . :slight_smile:

So I found out what was the problem, seems like blender using ratio had put in wrong dimensions so I had to mess around with that. Now it all works like charm. :slight_smile: