Complete the Anti-Aliasing for screenshot

Ive used every method I found: Epic quality in Engine Scalability Settings, Temporal AA, 100 Screen Space Reflection, HighresShot (not sure if I should keep increasing this value beyond 8 since it made my laptop almost unresponsive and huge pics. What bothered me more is that problem seems to be solved in viewport mode, but not for the camera’s view. I think it may be related to the tilt of camera. Is there any way to smooth all aliased, or jagged, lines completely?
Thanks!

The problem as I understand it is the temporal AA. Temporal AA works by using data from more than one frame of the video to smooth out effects. Once you’re taking a screenshot you’re no longer using more than one frame of data, so the jaggies show up.

I’ve seen two methods to address this:

  1. Use HighresShot and then downsample
    the resulting image in something
    like Photoshop (this is essentially
    what some other methods of AA do
    anyway)
  2. Switch UE4 to use a
    different AA method than TAA. This
    may or may not work given your
    project constraints.