After changing my blueprints character pawn class to ArchVis Character,
no matter where I turn or what direction turn to in-game, it will instantly be LOOKING UP!!
is there anything to do with the character movement settings?
I really need the Rotational Acceleration and deceleration function on my character
Ah okay, that makes sense. Reparenting to another code class can sometimes have strange/unwanted effects; so we always recommend to use that feature sparingly (or not at all if possible).
I’m glad my suggestion worked for you though. Good luck on your project!