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Lock Axis And add Rotation of Actor

I make lock Axis but I wont Rotation particles in local Actor transformation (whithout rotation on cam) https://gyazo.com/5b0cc8c4bde4a1f9949410c9dd6874b5 https://gyazo.com/327cd5bcdc3eff4181608eec0a0ae7de Can I Make This?

Product Version: UE 4.14
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asked Dec 21 '16 at 11:09 AM in Using UE4

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JimBrim
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Yes. If you look in the details of your mesh you will see the ability too lock position or rotation for each axis. Here's a screen shot of it in the details panel.

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answered Dec 21 '16 at 11:21 AM

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shotty46290
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avatar image JimBrim Dec 21 '16 at 11:51 AM

Yes, but I dont wont Lock Mesh, I wont rotation Particle (Lock Axis in Cascade) with mesh forward vector. Or I dont undestand your answer?

avatar image shotty46290 Dec 21 '16 at 12:06 PM

I'm not sure what your asking for. if your saying you want a rotating particle effect the effect will automatically rotate with your actor where ever you have the effect come from

avatar image JimBrim Dec 21 '16 at 12:26 PM

One FX particle Element (Like Hot Wind wave) i lock on Y Axis in cascede. Because I dont wont rotate this element on camera. But wont rotation thist element with another object in actor. https://gyazo.com/1a4f3eb2f45dd21ab1f0d03b0a354414 https://gyazo.com/1dd430cef043ab0af0d2bfd1eb4593f9 FX dont rotait with object

avatar image shotty46290 Dec 21 '16 at 12:40 PM

if you FX comes from a socket on the mesh it will rotate with it I messed around making flame feet, and they had some weird angles because, they were attached to the sockets in the feet, and would follow the foot as it went off the ground

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