Toggling VR Mode 2nd Time Crash with Rift CV1 (Workaround available)
Using a Rift CV1 (no touch), UE4.14 Windows 10 pro x64
Toggling VR mode (using stereo on and stereo off) a second time will crash UE4 IF the Oculus application was launched before the UE4 project AND IF the Rift Proximity Sensor is NOT activated (Being worn)
Workaround: To avoid this crash you simply must ensure the Oculus application is not running before loading your application. It will load when your project loads, but you should be able to switch without crashing.
asked Dec 21 '16 at 10:13 PM in Bug Reports
Hello Tom Shannon,
I was able to reproduce this issue on our end. I have written up a report and I have submitted it to the developers for further consideration. I have also provided a link to the public tracker. Please feel free to use the like provided for future updates. Thank you for your time and information.
Make it a great day
answered Dec 22 '16 at 02:56 PM
Rudy Q ♦♦ STAFF
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