What is the status on 4.14 and mixed reality support?

Hello all,

I’m wondering if 4.14 supports a third controller/mixed reality yet. I checked the 4.14 release notes and other forums but haven’t seen anything concrete.

Thanks,
Eric

I’m wondering this as well! All I can find is an article from last summer saying that Unreal Engine was planning on adding mixed support in their next release (which would be the one that’s already been released by now), but I see no how-to’s anywhere online, or anything in their release notes.

There is currently no support by default. What we need for this to happen is to be able to assign a third controller ID to the MotionControllerComponent, as well as showing a different preview on the flat monitor. Epic is working on this and it should come in a future update.

I did find a github repo that does this, if you know your way around C++: GitHub - haowang1013/UE4-MixeReality: Some stuff for doing mixed reality recording in UE4