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How can I create a tank pawn to be controlled using a differential steering setup?

Hello all. I'm pretty new to UE4, so I'm hoping to gain some insight on a problem I'm having from some more experienced users.

I'm working on a game project in which the player controls a tank vehicle, but I want the tank pawn to be controlled using a differential steering setup. So, for instance, the left analog stick would control the left side tracks and the right analog stick would control the right. If anybody here has played any of the Katamari games, I'm aiming for the controls to be akin to this.

I have some vague semi-formed ideas, but so far I'm a little lost on how to actually build something which works. I'm looking for some guidance on the best way to implement this.

Cheers,
Ben

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asked Jun 08 '14 at 11:16 PM in Blueprint Scripting

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zerofiftyone
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You can do what we did and create your own UWheeledVehicleMovementComponent class but use the PhysX tank movement instead. You can then control each track separately.

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answered Oct 26 '14 at 03:21 AM

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Kory
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