[BUG] Incorrect render when using "Play in standalone game"


Bug Report:


Build version: 1623704

Install Path: C:\UDK\\Rocket\

Specs: Win 7 x64, 16 GB, ATI HD4850 (Drivers 13.1), UAC off


Description : I get wrong lens-flare, wrong bloom and half of the screen is covered by something like a static frame (first frame rendered ?).

Repro Steps : Launch UE4 Editor in DX10 mode, then launch the “Play in stand alone game at player start”.

Expected : Correct lens-flare, correct bloom rendering and the same rendering as what we get inside the editor.

Screenshot :

Hi Fabrice,

I have attempted to reproduce this issue, but it is not occurring on our machines. This may be indicative of an environmental issue. I am looping in a rendering specialist on this to help. Thank you for your patience.

-Alexander

I just noticed that I provided some wrong informations (I forgot I recently changed my GPU), I’m really sorry :

Build version: 1623704

Install Path: C:\UDK\\Rocket\

Specs: Win 7 x64, 16 GB, ATI HD4850 (Drivers 13.1), UAC off

ATI HD4850 (Drivers 13.1) You say? That actually changes things. I’m going to have another person with an ATI HD card look into this, since I have nVidia. Rendering can be very different between the two.