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Linux Dedicated Server Cook Error

Hello,

Building linux dedicated with following command:

RunUAT.sh BuildCookRun -project=/home/gs/Game/TechCompliant.uproject -noP4 -platform=Linux -clientconfig=Shipping -serverc onfig=Shipping -cook -server -serverplatform=Linux -noclient -build -stage -pak -archive -archivedirectory=/home/gs//Server/

Results in a stack trace error as the Editor is invoked I believe to cook content?

 UE4Editor: Fatal error!
 UE4Editor:
 UE4Editor: [Callstack]  00  0x00007fa7407b2cdf  FLinuxPlatformStackWalk::CaptureStackBackTrace(unsigned long long*, unsigned int, void*)
 UE4Editor: [Callstack]  01  0x00007fa74068db95  FGenericPlatformStackWalk::StackWalkAndDump(char*, unsigned long, int, void*)
 UE4Editor: [Callstack]  02  0x00007fa740797b71  FLinuxCrashContext::CaptureStackTrace()
 UE4Editor: [Callstack]  03  0x00007fa73551d4e0  CommonLinuxCrashHandler(FGenericCrashContext const&)
 UE4Editor: [Callstack]  04  0x00007fa74079cbe2  PlatformCrashHandler(int, siginfo_t*, void*)
 UE4Editor: [Callstack]  05  0x00007fa7415c0630  /lib/x86_64-linux-gnu/libpthread.so.0(+0x11630) [0x7fa7415c0630]
 UE4Editor: [Callstack]  06  0x00007fa73fe07de2  FMulticastDelegateBase<FWeakObjectPtr>::RemoveAll(void const*)
 UE4Editor: [Callstack]  07  0x00007fa73666bba1  FAssetThumbnailPool::~FAssetThumbnailPool()
 UE4Editor: [Callstack]  08  0x00007fa6d9252669  FDungeonEditorThumbnailPool::~FDungeonEditorThumbnailPool()
 UE4Editor: [Callstack]  09  0x00007fa6d922e5fa  TSharedPtr<FDungeonEditorThumbnailPool, (ESPMode)0>::~TSharedPtr()
 UE4Editor: [Callstack]  10  0x00007fa7348a62e0  /lib/x86_64-linux-gnu/libc.so.6(+0x3a2e0) [0x7fa7348a62e0]
 UE4Editor: [Callstack]  11  0x00007fa7348a633a  /lib/x86_64-linux-gnu/libc.so.6(+0x3a33a) [0x7fa7348a633a]
 UE4Editor: [Callstack]  12  0x00007fa73488c3f8  /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf8) [0x7fa73488c3f8]
 UE4Editor: [Callstack]  13  0x0000000000415aca  /home/gs/Engine/Engine/Binaries/Linux/UE4Editor(_start+0x2a) [0x415aca]

Now clearly this is a error in the Dungeon plugin but question is why is a Editor only module ("Type" : "Editor") being brought up in order to cook data?

The error appears to happen due to the plugin declaring the thumbnail generator outside of the class any pointers are appreciated.

Product Version: UE 4.14
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asked Dec 23 '16 at 04:22 PM in Linux

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Paultech
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