I would like to place a widget in front of the player in VR, so I do the following:
I add a "WidgetComponent" to the FirstPersonCamera as a child and place it slightly in front of the camera. For testing purposes in the widget I place a simple "Image".
When I run the VR preview in editor, if I move the camera there is some heavy tearing appearing. The same issues appears in simple play mode, even if it's less noticeable (if the movement is fast the tearing increases).
I tested in 4.11, 4.12 and 4.14 with the same results.
Could someone please provide some suggestions on how to solve this issue, because I really can't figure out a workaround.
asked Dec 23 '16 at 05:08 PM in Rendering
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