Project crashes on open after blueprint compile crash
I hit a crash while compiling my game mode blueprint, and now my project crashes every time on launch.
I was working in a collapsed node in a function, that had input of a custom struct I had created (floats and an actor class ref), that multiplied the floats by 0 and input the values into a new struct of the same type, which then output that struct back out.
After hooking up all the nodes, it crashed on compile, and now crashes the entire project on load.
I hit the upload button each time the crash report came up. Is there any way to recover my project without deleting the game mode file?
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answered Dec 30 '16 at 06:48 PM
Rudy Q ♦♦ STAFF
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