Is there any rotation component that can be attached to a component?
I know a component named RotatingMovement. However, it seems that it can only be applied to an actor, not a component...
asked Dec 25 '16 at 12:40 PM in Blueprint Scripting
Don't think so. But you could either try adding a childactor where you have your rotationmovement or just drive rotation from event tick manually.
answered Dec 25 '16 at 08:55 PM
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