How to attach static mesh to static mesh by socket in an actor?
I can add sockets in static mesh. However, how to apply the sockets when we use the mesh as Static Mesh component in an actor?
As the following image, the StaticMesh component use the SM_DoorFrame mesh. And in the SM_DoorFrame mesh, I add two sockets as in the second picture, namely Fire and Door. However, I can't attach StaticMesh1 component to either of the two sockets. How to do it?
asked Dec 26 '16 at 05:33 AM in Rendering
Did you try following these instructions?
If that still does not work, you may try dragging StaticMesh1 out of being a child of StaticMesh and see if that gives you different results when you try to attach it.
answered Dec 26 '16 at 04:47 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here