UE4 Physx 3DSMax - Cloth applied a Clothing System File (Bug?)
Hi, When I create a cloth in 3Ds Max (by Physx) it works good, without problems but when I import it in UE4 I have a problem with the "flag" (cloth) because it look likes bugged (like a pulled cloth).
Can someone make a Tutorial video how make a cloth? I have watched all the videos but it's still "bugged"
asked Dec 26 '16 at 11:36 AM in Using UE4
Hello, See my answer if that can help: https://answers.unrealengine.com/questions/525334/nvidia-physx-cloth.html#answer-561102
answered Feb 10 '17 at 09:20 AM
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