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Progress Bar emitting light

Hello everyone :)

I managed to create a health bar widget using UMG and attach it to a Pawn. The problem that I have is that the progress bar is emitting light - affecting the background and causing any text on itself to be hardly visible. Is there any way I can stop it from emitting the light? Any help will be appreciated!

Thanks in advance! :) alt text

Product Version: UE 4.14
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asked Dec 26 '16 at 05:48 PM in Blueprint Scripting

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avatar image LoN Feb 12 '18 at 01:48 AM

How did you make the Healthbar emmisive?

avatar image Imi18 Feb 13 '18 at 11:29 PM

Hi LoN, it is actually a result of my post process settings. I attached the settings I used in my world, if you wish to know ;)

alt text

postprocess.png (28.0 kB)
avatar image LoN Feb 14 '18 at 12:16 AM

Thanks! I'll check it out tomorrow! :)

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What are the Tint settings on the bar?

Try color settings (bar and text) that have a cumulative total Red+Green+Blue value of 1.0 or lower and see if you don't get the effect you are looking for.

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answered Dec 27 '16 at 01:06 AM

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avatar image Imi18 Dec 27 '16 at 02:12 AM

Thank you! That solved my problem :) with new settings it looks like this alt text

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