On load level event tick is not working?

Hi Guys

I have created a small game that has a counter which marks your score the longer you are alive.
On death I have attached a Load level Blueprint however when the game restarts it seems the counter is not working
and any enemies that are spawned are changing scale too.Any Help on this?.

Hi guys

Seemed We fixed it, we needed to save the level maps in the content folder and make sure in the project settings it had the maps as default .