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Google-VR packaging fails

Hello,

Im trying to package a test project for Google VR but it fails.

My Unreal Engine has a specific version (4.13-google-vr), I followed this guide: https://developers.google.com/vr/unreal/get-started And I also followed this guide to configure my project: https://docs.unrealengine.com/latest/INT/Platforms/GoogleVR/QuickStart/2/index.html

The only one thing I change is the NDK and SDK versions. Google says to use android-24 (but I also tried with android-21 which gives me another error) so i changed my configuration to use android-24.

This is the error I get during the packaging:

UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -compile:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:     [javac] Compiling 47 source files to C:\Test\TestProject\Intermediate\Android\APK\bin\classes
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:     [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:     [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:     [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:     [javac] C:\Test\TestProject\Intermediate\Android\APK\src\com\epicgames\ue4\GooglePlayStoreHelper.java:181: error: cannot find symbol
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:     [javac]                 response =  mService.isBillingSupportedExtraParams(7, gameActivity.getPackageName(),"inapp", bundle);
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:     [javac]                                     ^
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:     [javac]   symbol:   method isBillingSupportedExtraParams(int,String,String,Bundle)
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:     [javac]   location: variable mService of type IInAppBillingService
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:     [javac] C:\Test\TestProject\Intermediate\Android\APK\src\com\epicgames\ue4\GooglePlayStoreHelper.java:184: error: cannot find symbol
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:     [javac]                     buyIntentBundle = mService.getBuyIntentExtraParams(7, gameActivity.getPackageName(), ProductID, "inapp", devPayload, bundle);
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:     [javac]                                               ^
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:     [javac]   symbol:   method getBuyIntentExtraParams(int,String,String,String,String,Bundle)
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:     [javac]   location: variable mService of type IInAppBillingService
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:     [javac] Note: Some input files use or override a deprecated API.
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:     [javac] Note: Recompile with -Xlint:deprecation for details.
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:     [javac] 2 errors
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:     [javac] 3 warnings
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: 
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: BUILD FAILED
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: C:\NVPACK\android-sdk-windows\tools\ant\build.xml:716: The following error occurred while executing this line:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: C:\NVPACK\android-sdk-windows\tools\ant\build.xml:730: Compile failed; see the compiler error output for details.
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: 
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: Total time: 22 seconds
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: UnrealBuildTool Exception: System.IO.FileNotFoundException: Le fichier 'C:\Test\TestProject\Intermediate/Android/APK/bin/TestProject-debug.apk' est introuvable.

I hope you can help me to find what's wrong !

Product Version: UE 4.13
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asked Dec 27 '16 at 06:04 PM in Packaging & Deployment

avatar image

ProWakizashi
21 2 5

avatar image Samantha Sutton ♦♦ STAFF Dec 28 '16 at 10:37 PM

ProWakizashi,

Could you please upload your Android SDK settings?

Android SDK Settings Example

4.13androidsdk.png (39.3 kB)
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Hey ProWakizashi,

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.

Thank you!

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answered Jan 03 '17 at 05:37 PM

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