Hello,
Im trying to package a test project for VR but it fails.
My Unreal Engine has a specific version (4.13–vr), I followed this guide: https://developers…com/vr/unreal/get-started
And I also followed this guide to configure my project: https://docs.unrealengine.com/latest/INT/Platforms/GoogleVR/QuickStart/2/index.html
The only one thing I change is the NDK and SDK versions. says to use android-24 (but I also tried with android-21 which gives me another error) so i changed my configuration to use android-24.
This is the error I get during the packaging:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -compile: UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [javac] Compiling 47 source files to C:\Test\TestProject\Intermediate\Android\APK\bin\classes UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options. UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [javac] C:\Test\TestProject\Intermediate\Android\APK\src\com\epicgames\ue4\GooglePlayStoreHelper.java:181: error: cannot find symbol UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [javac] response = mService.isBillingSupportedExtraParams(7, gameActivity.getPackageName(),"inapp", bundle); UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [javac] ^ UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [javac] symbol: method isBillingSupportedExtraParams(int,String,String,Bundle) UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [javac] location: variable mService of type IInAppBillingService UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [javac] C:\Test\TestProject\Intermediate\Android\APK\src\com\epicgames\ue4\GooglePlayStoreHelper.java:184: error: cannot find symbol UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [javac] buyIntentBundle = mService.getBuyIntentExtraParams(7, gameActivity.getPackageName(), ProductID, "inapp", devPayload, bundle); UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [javac] ^ UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [javac] symbol: method getBuyIntentExtraParams(int,String,String,String,String,Bundle) UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [javac] location: variable mService of type IInAppBillingService UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [javac] Note: Some input files use or override a deprecated API. UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [javac] Note: Recompile with -Xlint:deprecation for details. UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [javac] 2 errors UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [javac] 3 warnings UATHelper: Packaging (Android (ATC)): UnrealBuildTool: UATHelper: Packaging (Android (ATC)): UnrealBuildTool: BUILD FAILED UATHelper: Packaging (Android (ATC)): UnrealBuildTool: C:\\android-sdk-windows\tools\ant\build.xml:716: The following error occurred while executing this line: UATHelper: Packaging (Android (ATC)): UnrealBuildTool: C:\\android-sdk-windows\tools\ant\build.xml:730: Compile failed; see the compiler error output for details. UATHelper: Packaging (Android (ATC)): UnrealBuildTool: UATHelper: Packaging (Android (ATC)): UnrealBuildTool: Total time: 22 seconds UATHelper: Packaging (Android (ATC)): UnrealBuildTool: UnrealBuildTool Exception: System.IO.FileNotFoundException: Le fichier 'C:\Test\TestProject\Intermediate/Android/APK/bin/TestProject-debug.apk' est introuvable.
I hope you can help me to find what’s wrong !