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Collide Complex ?

Hello,

would it be possible to get back the "Collision Complex" setting in the static mesh parameters ? I use this parameter a lot when prototyping my levels? I'm building my gray box level with Maya and use their geometry directly as a collision to gain so time while building my layout).

Current I'm only able to generate collision with BSP Volume or by exporting/generating UCX collisions in the static mesh asset.

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asked Mar 11 '14 at 03:09 AM in Using UE4

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ue4-archive ♦♦ STAFF
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You just want to set Collision Complexity to 'Use Complex Collision As Simple'.

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answered Mar 11 '14 at 03:09 AM

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ue4-archive ♦♦ STAFF
49.9k 3665 1991 9113

avatar image ue4-archive ♦♦ STAFF Mar 11 '14 at 03:09 AM

Do you mean this setting ?

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avatar image ue4-archive ♦♦ STAFF Mar 11 '14 at 03:09 AM

Yes that one :)

avatar image ue4-archive ♦♦ STAFF Mar 11 '14 at 03:09 AM

Ha, that's the correct setting, it's working now. Thanks for the input. :)

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