x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

VS 2015 build error - C++ project - UE4 4.14.1

Hello,

I started the beginner C++ tutorials on YouTube 2 days ago and created my first project on UE4 with VS 2015 Enterprise.

I cannot build, rebuild or clean the project from VS,although it is an empty project still. I am getting the following 2 errors:

1>------ Build started: Project: UE4, Configuration: BuiltWithUnrealBuildTool Win32 ------ 2>------ Build started: Project: LearningProject2, Configuration: DebugGame_Editor x64 ------ 2>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V140\Microsoft.MakeFile.Targets(41,5): error MSB3073: The command ""C:\Program Files (x86)\Epic Games\4.14\Engine\Build\BatchFiles\Build.bat" LearningProject2Editor Win64 DebugGame "C:\Users\Sh\Documents\Unreal Projects\LearningProject2\LearningProject2.uproject" -waitmutex" exited with code -1073741819.

1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V140\Microsoft.MakeFile.Targets(41,5): error MSB3073: The command "@rem Nothing to do." exited with code -1073741819. ========== Build: 0 succeeded, 2 failed, 0 up-to-date, 0 skipped ==========

The steps I took so far: - Run as administrator - changed to DebugGame Editor - Added to my project VC++ directories->Include Directories (inherit from parent) - edited Rebuild.bat file by changing %~dp0 to %~dp0s as someone suggested it might be the spaces in path (changed back now)

When I click on any of the 2 errors, it refers to Microsoft.MakeFile.Targets The following line of code:

      <Exec Command="$(NMakeBuildCommandLine)"  Condition="'$(NMakeBuildCommandLine)'!=''"/>

Please advise what can be the issue, I have little knowledge in C++ and no previous knowledge of UE or games development in general

Thank you!

Product Version: UE 4.14
Tags:
more ▼

asked Dec 29 '16 at 01:13 AM in C++ Programming

avatar image

Sherbieny
1 1

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

For those coming here with the same problem:

It turned out that I needed to "Open Connection to a Perforce Depot" under File because I was timed-out from my Perforce server. After it reconnected everything was good again.

more ▼

answered Apr 12 '17 at 12:59 PM

avatar image

Stratego99
41 1 5 5

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question