x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

VS 2015 build error - C++ project - UE4 4.14.1

Hello,

I started the beginner C++ tutorials on YouTube 2 days ago and created my first project on UE4 with VS 2015 Enterprise.

I cannot build, rebuild or clean the project from VS,although it is an empty project still. I am getting the following 2 errors:

1>------ Build started: Project: UE4, Configuration: BuiltWithUnrealBuildTool Win32 ------ 2>------ Build started: Project: LearningProject2, Configuration: DebugGame_Editor x64 ------ 2>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V140\Microsoft.MakeFile.Targets(41,5): error MSB3073: The command ""C:\Program Files (x86)\Epic Games\4.14\Engine\Build\BatchFiles\Build.bat" LearningProject2Editor Win64 DebugGame "C:\Users\Sh\Documents\Unreal Projects\LearningProject2\LearningProject2.uproject" -waitmutex" exited with code -1073741819.

1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V140\Microsoft.MakeFile.Targets(41,5): error MSB3073: The command "@rem Nothing to do." exited with code -1073741819. ========== Build: 0 succeeded, 2 failed, 0 up-to-date, 0 skipped ==========

The steps I took so far: - Run as administrator - changed to DebugGame Editor - Added to my project VC++ directories->Include Directories (inherit from parent) - edited Rebuild.bat file by changing %~dp0 to %~dp0s as someone suggested it might be the spaces in path (changed back now)

When I click on any of the 2 errors, it refers to Microsoft.MakeFile.Targets The following line of code:

      <Exec Command="$(NMakeBuildCommandLine)"  Condition="'$(NMakeBuildCommandLine)'!=''"/>

Please advise what can be the issue, I have little knowledge in C++ and no previous knowledge of UE or games development in general

Thank you!

Product Version: UE 4.14
Tags:
more ▼

asked Dec 29 '16 at 01:13 AM in C++ Programming

avatar image

Sherbieny
1 1

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

For those coming here with the same problem:

It turned out that I needed to "Open Connection to a Perforce Depot" under File because I was timed-out from my Perforce server. After it reconnected everything was good again.

more ▼

answered Apr 12 '17 at 12:59 PM

avatar image

Stratego99
41 1 5 5

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question