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Custom Engine Source Build Automation Failure

Hey Guys,

So I am trying to get a custom build of the engine packaged for distribution within my team. I have;

  1. fetched the code from GitHub

  2. run Setup.Bat

  3. Generated the project files

  4. built the UE4 solution in "Development" configuration

  5. placed an InstalledBuild.txt file in Engine/Build folder

  6. and when I try to run RunUAT.bat with these parameters "BuildGraph -target="Make Installed Build Win64" -script=Engine/Build/InstalledEngineBuild.xml -set:HostPlatformOnly=true", I get this error below attached as a picture.

alt text

and if I use RunUAT.bat with these parameters"BuildGraph -target="Make Installed Build Win64" -script=Engine/Build/InstalledEngineBuild.xml", I get this error below attached.

alt text

Any ideas on what I am doing wrong?

Thanks guys, Kishore

Product Version: UE 4.14
Tags:
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asked Dec 29 '16 at 02:17 AM in C++ Programming

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kishoreven
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avatar image kishoreven Dec 30 '16 at 01:41 AM

Solved the problem. Just had to make sure the BaseEngine.ini had the section called InstalledPlatforms with all the built configurations.

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Solved the problem. Just had to make sure the BaseEngine.ini had the section called InstalledPlatforms with all the built configurations

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answered Dec 30 '16 at 01:41 AM

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kishoreven
302 13 13 25

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