How to get Windows project Build to work on HTC VR

Hi everyone , I am currently working on a VR Project, I was able to review the project using HTC in VR Review Mode under the Unreal Editor. But once I package the project into Windows 64 bit build stand alone game, I couldn’t get to run in the stand alone version.

Does anyone know how to work around this?

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Hello CYLStudio81

If you would like to enable VR mode in a packaged game you could try using the Execute console command node and use the command “Stereo on” or you could use the -VR parameter at the end of the target settings in the properties for a shortcut to your executable. I have provided more information on the second option via a link to documentation below. I hope that this information helps.

Link: Command-Line Arguments in Unreal Engine | Unreal Engine 5.1 Documentation

Make it a great day

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Hi Rudy

Thank you so much for the information, -VR parameter worked on the build version, thank you once again for helping.

Regards

CYL

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