I am trying to connect my Enum to an Enum on Dispaatchers

Hi! so while I was working on my First Person Shooter and I was trying to connect my “Weapon Type” Enum to the “OnCharacterFireWeapon” event dispatcher Enum

So I tried that, knowing it sounded a little silly. Then it brought up the node to convert a “Byte” to a “Enum”

So along with pointing out this bug, is there a work around I can do to by pass this?