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Make skeleton do different animations

i want my character to be able to walk while shooting, so the spine_01, 02 and 03 are using a seperate state machine while the rest of the body uses another one.

Product Version: UE 4.14
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asked Dec 31 '16 at 07:43 AM in Blueprint Scripting

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What you are looking for is the Layered Blend per Bone Node. The following video starts discussing it at around 4:15:


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answered Dec 31 '16 at 04:18 PM

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avatar image WDR_Darx Dec 31 '16 at 04:56 PM

thank you!

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