Start with tick enabled not working for components?
I made a simple Actor Component and unchecked the "Start with tick enabled". Yet when I wire a "Event Tick" I see it still executing. It's possible to stop tick with explicitly using "Set Component Tick Enabled", but not within the "Begin Play" event.
I want the component to be ticking only when mouse button is held down, and it works like that. It's a small optimization as I want to avoid checking if button was pressed in a tick event.
Did you also disable Start with Tick Enabled in the blueprint actor Class Defaults? Because if it is still enabled, you will see the ticking from the actor itself.
I set up something similar here and it seem to be working on my end. Please let me know if I misunderstood exactly what you are trying to do though.
answered Jan 10 '17 at 05:40 PM
TJ V ♦♦ STAFF
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