I can’t figure out what i’m doing wrong when i’m importing the animation from blender to ue4 everything seams to go alright but when I’m in the editor the animation keeps rolling but the mesh is not moving like it did back in blender, I have tried everything I came up with but I can’t find the source of the problem.
is Ur pivot moving in blender and yes Fbx 6.1 Ascii is ok . If Ur moving the pivot to make it look like an animation then there is no real animation playing instead set the keys for that . Well this is a wild guess since U did not put any vid. to show what the problem is and yes HNY