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Import animation without its original skeletal mesh

There is this guy, who shared a lot of animation. ( https://forums.unrealengine.com/showthread.php?1501-Free-Character-animations-in-bip-and-FBX-Download )
But I don't know how could I use the fbx files, since they use a different skeleton, than the default character. If I'd have any mesh with this skeleton, I could import them, than I could make it work with Retargeting, I guess. But I don't have a mesh, and even if I did, I wouldn't need it.

Any ideas how to use these files?

(- I have 3Ds Max if it would be necessary for the solution
- I don't have any idea what to do with the bip files)

Product Version: UE 4.14
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asked Jan 02 '17 at 03:36 AM in Using UE4

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