What is the best way to “blend” or “interpolate” between the two animations? I can’t key frame it, because transition can occur at any point. I considered using slots, but that doesn’t seem to work either. I have similar issue with other animations “not quite joining up”. What’s the best way to manage smooth transition between these animations?
I could be mistaken, but so far, I’ve used the slots to “isolate” animations to only apply to specific parts of the body. I don’t want to do this here because there is so much in that attack animation that really adds value. The gut swings from side to side, the knees bend. I currently use “upper body” slot on my main character, but that doesn’t work here because most of the jarring is also on the upper body. I could isolate it to the swing arm only, but then I would be missing 80% of “goodness” in the animation.