Update value in HUD
I am not sure, whether I am allowed to ask twice or not but I need to know what I am doing wrong. Here a link to the original thread: https://forums.unrealengine.com/showthread.php?132792-Update-HUD
I have two problems:
And here is the Blueprint. I use a trigger to end the level. And depending on the time the value 2 or 3 get added. I dublicate the Blueprint and changed the index to 1 so the value of index 0 and 1 should be summed. The thirst time I do the level it only shows nothing (so 0, look problem 1.) because the default value is 0. After ending the level 2 or 3 should be added to index 0 (depending on time). When I go back it shows the number 3 (3+0), so far so good. But after the second level there should be 6 shown because the 3 shoud been added to index 1 and index 1+ index 0= 3+3=6 but the number is still 3...
asked Jan 02 '17 at 02:18 PM in Blueprint Scripting
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